The adventure begins, one of the most suggestive Gothic dwellings in Campo San Polo. You will not enter a simple set, but in a place linked to the life of Giacomo Casanova: right here the young Venetian met Senator Zuane Bragadin, the man who changed his destiny, bringing him closer to high society, mystery and the cabal.
But the same Venice that had raised him, a few years later condemned him. Suspected by the State Inquisitors for his frequent visits, forbidden books and practices considered obscure, Casanova was arrested and locked up in the feared Piombi, the secret prisons of the Serenissima Republic.
You will find yourself on the night of October 31st to November 1st 1756, when Casanova prepares his legendary escape. In a cell lined with antique wood, illuminated by lanterns, you will have to look for traces, signs and hidden messages. A displaced book, a map, a cipher phrase or a symbol engraved in the dark can become the key to advance.
Under the pressure of time, you will have to think like Casanova: use cunning, observation and intuition to crack codes, open locks, overcome devices and rebuild the path to freedom.
It has three green doors in its facade, the entrance for the experience is the third door on the right
It has three green doors in its facade, the entrance for the experience is the third door on the right
Parts of this description were translated automatically.